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OK - newly registered original poster here -
I'd like to go back over what's been said and add some thoughts now that I'm done steaming over the IDIOT who insulted someone under the premise of being me -
I actually do keep pretty meticulous records so I was able to go back and see how I'm doing and put it in context. It seems to me if you are a ring game and sitngo tournament player you need to take both into account to see where the profit and loss is. First off, after 62 games I'm down 1.6 buyin fees (the fee without the house take) - The buyin fee is twice the big bet of the limit I usually play at where I win a pretty steady 1 big bet an hour. So I guess I either suck or I'm playing at too high a buyin (lol) - OK now that thats out of the way let me break it down further - of the 62 games I've placed first 3 times, 2nd 8 times, 3rd 11 times, and landed on the bubble at 4th 12 times. The games lasted an average of 1.15 hours (lets call it 1 hour). In order for me to make this profitable relative to my standard ring game I would have needed to end up winning 31 buyin fees over the course of the 62 games. It doesn't seem that you necessarily have to win these things 25% of the time to be profitable although it sure is a start. Clearly, even if I had moved from the bubble to payday one slot in all cases I would still only be up about 10 buyins (taking into account the site fee) - moving from 3rd to 2nd even every time gets me about 10 buyins for profit. My headsup record of 3 out of 11 is clearly a major part of the problem. I can show a profit in these sitngos if I can improve my game to getting past the bubble more often and moving from 3rd to 2nd a few more times but even if I double the times I move from the bubble to 3rd but still maintain my 3rd to 2nd rate, and move up to a 50% headsup win rate I'm still only at about an 18 buyin profit if i did the math right. - Incidently this would get me about a 25% win rate (again if I did the math right) - at which point I would not suck anymore according to previous criteria, but I would still be losing money relative to my ring game.
A few more variable tweaks like increasing the buyin rate (assuming the competition would be about the same) might get me there as well.
Oh well - I guess I need to look at these as fun and practive for now - at least I'm breaking even or thereabouts - but it did show me where I'm at and where I need to improve.
Thanks to those who helped to get me thinking about this.
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